Downloaded version is recommended for a smoother experience

It has been 1000 years since the Demon Lord was defeated by the Hero of Light. But after a millennium of peace, the threat of the Demon Lord’s resurrection is afoot.

Hitch, a young rookie hero, finds a sentient sword passed down in her family: the former weapon of the Hero of Light! Despite Hitch being novice, the weapon offers her great power to defeat her foes.

"Power me up, and we together will gain the strength to stop the Demon Lord..."

Can she overcome her weaknesses to stop the evil brewing in this kingdom?

Made for the Indie Game Making Contest: Rebirth.


  • Movement: Arrow Keys
  • Select: Z
  • Cancel: X
  • Attack: X
  • Strafe: Shift
  • Glasses: C
  • Menu: Esc or Tab


  • Movement: D-pad or L stick
  • Select: A
  • Cancel: B
  • Attack: B
  • Strafe: RB or LB
  • Glasses: X
  • Menu: Y

PlatformsWindows, HTML5
Rated 5.0 out of 5 stars
(4 total ratings)
GenreAction, Role Playing
Made withPixiJS
Tags2D, Action RPG, Fantasy, Pixel Art, RPG Maker, Short, Singleplayer


Download 108 MB
Download 108 MB

Install instructions

Unzip and run 'Game.exe'.

Development log


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(4 edits)

And the level ??? Sword seems weaker than Level 7... Or the Powerful Beast is stronger to compensate. Can't tell.

And that's on the path to the bad ending. Cool bad ending though!

Took less than 30 minutes to get both endings. I guess the Autosave helped, is why. Bosses weren't hard to dodge is partially why too? Got to Sword Level 7 before getting Level ??? and the final element.


Thanks for playing! I'll have to investigate that firefox issue later when I have time.

Tried to start playing in Firefox, got TypeError: Fullscreen Request Denied.

Works in Chrome, though.


I love love love this game! The art, the music, the mood, all very fun and immediately pulled me in! Great job! :)



Very good game!!!

Thanks for playing!


This was a very nice title.

It took around fifty minutes to reach the two endings.


The good ending was very sweet, and the demon lord ending was suitably awesome, though I admit that it wasn't too shocking given I know what kinds of funny twists these games lean towards (especially since I played Buffet Knight and had a fun time with that too).


Thanks for playing! Haha I'm sensing a pattern on the types of silly plot in games I make too.